94 research outputs found

    Interactions in Visualizations to Support Knowledge Activation

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    Humans have several exceptional abilities, one of which is the perceptual tasks of their visual sense. Humans have the unique ability to perceive data and identify patterns, trends, and outliers. This research investigates the design of interactive visualizations to identify the benefits of interacting with information. The research question leading the investigation is how does interacting with visualizations support analytical reasoning of emergent information to activate knowledge? The study uses the theory of distributed cognition and human-information interaction to apply the design science research framework. The motivation behind the research is to identify guidelines for interactive visualizations to enhance a user’s ability to make decisions in dynamic situations and apply knowledge gleaned from the visualization. An experiment is used to analyze the use of an interactive dashboard in a dynamic decision-making situation. The results of this experiment specifically look at the combination of interactions as they support the distribution of cognition over three spaces of a human-visualization cognitive system. The results provide insight into the benefits that interactions have for enhancing analytical reasoning, expanding the use of visualizations beyond communicating or disseminating information. Providing a broad range of interactions that work with multiple views of information increases the opportunities that users have to complete tasks. This research contributes to the information visualization discipline by expanding the focus from representing data to representing and interacting with information. Secondly, my results provide an example of a qualitative assessment based on the value of visualization, in comparison to traditional usability assessment

    Visualizing the Beer Game: The Value of Interactions During Dynamic Decision Making

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    Humans have several exceptional abilities, one of which is the perceptual tasks of the visual sense. Humans have unique abilities to perceive data and identify patterns, trends, and outliers. This research investigates the design of interactive visualizations to identify the value and benefits of dynamic decision-making situations. Results from the Beer Distribution Game are analyzed to determine the value of visualizations (V = T + I + E + C). More precisely, how users obtain insight by using a visualization tool and how those insights inform decisions. The results provide evidence of the value and benefits of interactive visualization for dynamic decision-making situations

    120 Seconds

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    Posting about living with impact from In All Things - an online hub committed to the claim that the life, death, and resurrection of Jesus Christ has implications for the entire world. http://inallthings.org/120-seconds

    Technology Isn’t Just for Smart People

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    Technology isn’t only for those who like studying computers and interacting with the technology that makes them run. Rather, we all use technology, no matter what our given job or profession is. Here are four ways to decipher how best to use technology. Posting about technology and if it brings us together or pushes us apart from In All Things - an online hub committed to the claim that the life, death, and resurrection of Jesus Christ has implications for the entire world. http://inallthings.org/technology-isnt-just-for-smart-peopl

    Interactive Visualizations: A Literature Review

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    The idea that pictures tell a more compelling story than words is a long-standing tradition. Research provides many examples, dating back to the maps used by Napoleon. Visualizations are now an integral part of information system design as they address limitations of human cognition. They are more than a picture and should be viewed as a tool that facilitates analytic activity through different modes of interaction. This paper presents a literature review of taxonomies of interactive visualizations defined by task type and interaction type

    Answering Your Question: The Electronics Effect

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    I am curious to read if there is any data on neurological/developmental effects of early exposure to certain forms of technology. Posting about ­­­­­­­­the effects of technology on young children from In All Things - an online hub committed to the claim that the life, death, and resurrection of Jesus Christ has implications for the entire world. http://inallthings.org/answering-your-question-the-electronics-effect

    The Use of Embedded Interaction Mechanisms for Low-Level Analysis Tasks

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    The use of information visualization is a strategy to reduce information overload and cognitive efforts. Interaction mechanisms aid the exploration of data when it is not practical to display all data points in one visual display. This study reports the results of a pilot study. The purpose of the study is to determine what interactive mechanisms are used and how they support a task or set of tasks

    The Relevance of Shame Across Time and Location

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    Twitter is used among various entities professionals, politicians, and the general public as an online social network. Many tweets are informational, but others are reactive based on judgment that leads to public shaming. In response to the book “The Shame Machine” (by Cathy O’Neil), we look at Tweets to determine a linguistical and content analysis of shame. The research focuses on content analysis to define if a tweet contains language that is deduced as public shaming. Other factors relating to the tweet are the time, date, location of the author, and if it’s the initial post or a response to the post, are included. The practical implications of the results indicate how social media, particularly Twitter, opens the door for shaming discourse

    CMSC 115-03: Programming I

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    Text Analysis of Crowdfuding: A Literature Review

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    Crowdfunding has emerged as a novel source of fundraising. The campaign description, or pitch, is a principal factor that may influence the behavior of potential donors. This article provides a survey of crowdfunding literature, focusing on linguistic and text analysis of campaign pitches. The review identifies common themes resulting from linguistic analysis. The common themes inform future crowdfunding authors on how to craft a pitch to maximize fundraising potential. The review aids researchers by providing a more in depth look at how language affects the persuasive efforts in crowdfunding
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